Middle-earth has made the rounds of video gaming with as much success as it has failed. And it’s not easy to make a game faithful to the universe created by JRR Tolkien. We review some of them to understand what values a game set in this universe should have.
the series of power rings is just around the corner, and yet the closest thing we’re going to get (at least for now) in video games is a mobile title by Electronic Arts it does nothing to arouse our desire to get lost in Middle-earth. But the truth is that creating a game in the universe of JRR Tolkien It’s not as easy as it might seem at first glance. How?, you may ask. What can go wrong in a world full of beautiful, dark places and fantastical creatures? Well, anything can go wrong, unfortunately.
You see, despite the fact that video games have a long tradition with fantasy worlds and that The Lord of the Rings is the genre’s forerunner (at least the modern forerunner), our medium hasn’t been nurtured by Tolkien as much as it seems . Middle-earth is a place that has a very defined mythology and, especially, in the Third Age, the most fantastical elements of it are very minor. Although the concepts of Tolken’s fantasy have been explored in literature in a thousand different ways, the real inspiration for video games lies more in pen-and-paper role-playing games, such as Dungeons and Dragons, than in fantasy novels.
Our psychic has always gotten along better with the stat tables, hit and life points, variety of enemies and spells these rules offer, than with stories that exploit magical elements in more subtle ways. . And it turns out that The Lord of the Rings has a feature that a lot of people don’t think much of until they’re told: yes, magic in Middle-earth, and particularly in the Third Age, is virtually non-existent. You can count on your fingers the magical creatures left in this world.