Rogue Legacy 2, analysis and review of the game for PC, Xbox One and Xbox Series

Rogue Legacy 2, analysis and review of the game for PC, Xbox One and Xbox Series

The work of Cellar Door Games finally arrives in version 1.0 with a perfectly justified sequel, full of new incentives to return to this roguelite. Discover all the improvements and new features in our Rogue Legacy 2 review.

Almost ten years have passed since the release of the first The Legacy of Thieves and endless roguelikes and roguelites. I’m not going to lie to you, it means that the surprise factor that this genre represented in its heyday has kind of been lost in all that time. When Rogue Legacy came out, its freshness was unusual. Now, this same structure is familiar to us and, in some cases, even too familiar. Therefore, if you want to be a roguelite in 2022, you need other values. Yes Rogue Legacy 2 he has them. He has more than that. I thought Cellar Door Games’ new work would be the traditional second part, which overhauls the graphics to provide the exact same experience. And although everything is reminiscent of the first game, there are so many changes and additions that this second part is fully justified.

For new players, Rogue Legacy 2 is based on the same premise: entering The Kingdom, a decaying place that consists of random dungeons and that when we die we will control our offspring, which in part will absorb some of our characteristics . Almost all the elements of the original are there, inheriting both positive and negative traits for our hero: for example, the ability to earn more money or to be stronger, but also the ability to be dizzy and see the whole map upside down or to have broken bones and take damage in fall case.

Thus, the game has been balanced to give variety and different challenges to each adventure. And I think that was the real feature that the studio wanted to promote: variety. Because Rogue Legacy 2 achieves this, even though we’re starting over from the beginning, there’s enough incentive that it doesn’t give that classic “you have to start a new run” laziness. How does he do? Why not, rather, because there is everything. A system of permanent improvements creating our own castle, in which we unlock new classes of heroes (barbarian, mage, duelist, archer, assassin, leader…) up to fifteen in total. This alone promises that each playthrough will have a mind of its own, and you’ll often find yourself in situations that are easier to counter with one class or another.

Each class feels truly unique: The knights are balanced and with their great sword they make sure to inflict damage at all times at a good rate, while the barbarians are able to inflict very powerful blows, with the difference that when jumping they do not don’t do as much damage. Duelists are very fast and Wizards or Archers are great for ranged attacks. Although there are many games that you can play with the one you like the most among those offered to you, it is not strange that when you go to face the boss game, you look for a particular one that is related to the strategy you discovered and allows you to exploit its weakness.

a random inheritance

Before embarking on the Kingdom, we have several stores with which to unlock skills and models that we will find in the dungeons. I was surprised by the metroidvania touch which Rogue Legacy 2 now possesses. Thanks to a series of unique abilities called legacies (like a quick dash or boots that let you bounce higher) you’ll be able to access previously blocked parts of the castle, better suggesting the pace and direction of your play. Events just keep happening; even to acquire these skills, the game prepares a series of additional challenges that test your platforming skills, for example.

The balance achieved through all the time the game has spent in Early Access is noticeable, as the rhythm is very measured so you always get something new when you think it’s all going to get repetitive. There’s always a new class to unlock, an upgrade to help you get to the boss, and on top of that are the new relics, which change the effects very drastically. At first, as the game hides information from us, it will be real chaos, but when we control its effects, we will have a character that will begin to accumulate synergies to survive each of the levels that increase in difficulty perfectly.

Rogue Legacy 2 PC

You can see the balance reached thanks to all the time the game has spent in Early AccessLittle by little you realize that Rogue Legacy is a game of objectives, where the most important thing is to read the map. Many games are dedicated to leveling up, especially in the beginning, or managing to survive by going around until you accumulate enough gold and materials. Along the way, you’ll even come across challenges like special chests that offer skill tests or even puzzles to solve in a certain order or time. Other times, when you are ready, the ideal is to go as quickly as possible to the boss of the area, trying to go in the best possible conditions. everything to get gather the estuaries that open the doors to the throne room. Because yes, Rogue Legacy 2 has a little more history; not very deep, but more elaborate than its first part.

If to this we add the new and expanded biomes, The truth is that Rogue Legacy is the classic game that you always want to have installed to play a few games. The change in visual aspect that has now been renewed with a very particular 2.5D style, with hand-drawn backgrounds behind 3D characters that do not look like it, and a very successful set of animations that respond well at the controls, is much appreciated.

Rogue Legacy 2

Personal roguelite fatigue aside, it’s really hard to find fault with this formula. Yes it’s true that, like the first game, there are hereditary traits that end up tiring. To do this, the studio has promoted risk/reward, but the truth is that it’s still tedious in the long run to play games with the screen upside down or with a pacifist character, which can be fine for get more gold, but they’re not as fun in the game process. Alternately, like some roguelites, the challenge is there, but it doesn’t just depend on your ability. Sooner or later, as you become powerful, you will be able to overcome all those obstacles that seemed impossible before.

Rogue Legacy 2 surprises. Many already know this given its status as an Early Access game. But it was worth waiting for version 1.0 in which everything works like clockwork. It’s funny because yes, Rogue Legacy 2 is a sequel, but it brings so many new features and improvements that the first game now feels skeletal. The feeling of entering a random dungeon with your offspring is the same, but it changes everything else thanks to a design that didn’t just tweak, but mixed roguelite with metroidvania elements and deepened its RPG characteristics. The result is a fun and careful game that always convinces you to play another game.

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